Prototype/Pump: Difference between revisions
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Mandatory if circuit_wire_max_distance > 0. | Mandatory if circuit_wire_max_distance > 0. | ||
{{Prototype property|fluid_wagon_connector_graphics|[[Types/table|table]] of [[Types/ | {{Prototype property|fluid_wagon_connector_graphics|[[Types/table|table]] of [[Types/PumpConnectorGraphics|PumpConnectorGraphics]]|optional=true}} | ||
Needs <code>load_animations</code> and <code>unload_animations</code> keys, both with a [[Types/ | Needs <code>load_animations</code> and <code>unload_animations</code> keys, both with a [[Types/PumpConnectorGraphics|PumpConnectorGraphics]] as the value. |
Revision as of 12:36, 4 May 2020
Template:Prototype parent The Pump is used to transfer liquids or gas between tanks, and pipes.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Template:Prototype property The area of the entity where fluid inputs and outputs.
Template:Prototype property The type of energy the pump uses.
Template:Prototype property The amount of energy the pump uses.
Template:Prototype property The amount of fluid this pump transfers per tick.
Template:Prototype property The animation for the pump.
Optional properties
Template:Prototype property Mandatory if circuit_wire_max_distance > 0.
Template:Prototype property Mandatory if circuit_wire_max_distance > 0.
Template:Prototype property
Needs load_animations
and unload_animations
keys, both with a PumpConnectorGraphics as the value.