Prototype/Equipment: Difference between revisions
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{{Prototype parent|PrototypeBase}} | {{Prototype parent|PrototypeBase}} | ||
Abstract base of all equipment modules. Equipment modules can be inserted into [[Prototype/EquipmentGrid]]s. | |||
{{Prototype TOC|''abstract''}} | {{Prototype TOC|''abstract''}} |
Revision as of 19:16, 8 August 2019
Template:Prototype parent Abstract base of all equipment modules. Equipment modules can be inserted into Prototype/EquipmentGrids.
Extensions
- Prototype/ActiveDefenseEquipment active-defense-equipment
- Prototype/BatteryEquipment battery-equipment
- Prototype/BeltImmunityEquipment belt-immunity-equipment
- Prototype/EnergyShieldEquipment energy-shield-equipment
- Prototype/GeneratorEquipment generator-equipment
- Prototype/MovementBonusEquipment movement-bonus-equipment
- Prototype/NightVisionEquipment night-vision-equipment
- Prototype/RoboportEquipment roboport-equipment
- Prototype/SolarPanelEquipment solar-panel-equipment
Mandatory properties
Inherits all properties from PrototypeBase.
Template:Prototype property The graphics to use when this equipment is shown inside an equipment grid.
Template:Prototype property How big this equipment should be in the grid and whether it should be one solid rectangle or of a custom shape.
Template:Prototype property An array of Prototype/EquipmentCategory names. Sets the categories of the equipment. It can only be inserted into grids with at least one matching category.
Template:Prototype property Must be an electric energy source.
Optional properties
Template:Prototype property Name of the item prototype that should be returned to the player when they remove this equipment from an equipment grid.
Template:Prototype property The color that the background of this equipment should have when shown inside an equipment grid.