Prototype/AmmoItem: Difference between revisions

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{{Prototype property|ammo_type|[[Types/table|table]] of [[Types/AmmoType|AmmoType]] or [[Types/AmmoType|AmmoType]]}}
{{Prototype property|ammo_type|[[Types/table|table]] of [[Types/AmmoType|AmmoType]] or [[Types/AmmoType|AmmoType]]}}
When using a vector of AmmoType, the AmmoType has an extra property:
When using an array of AmmoType, the AmmoType has an extra property:
* source_type - [[Types/AmmoSourceType|AmmoSourceType]] - Mandatory. - Defines for which kind of entity this ammo type applies. Each entity kind can only be used once per array.
* source_type - [[Types/AmmoSourceType|AmmoSourceType]] - Mandatory. - Defines for which kind of entity this ammo type applies. Each entity kind can only be used once per array.



Revision as of 19:05, 9 October 2019

Template:Prototype parent Ammo used for a gun.

Template:Prototype TOC

Mandatory properties

Inherits all properties from Prototype/Item.

Template:Prototype property When using an array of AmmoType, the AmmoType has an extra property:

  • source_type - AmmoSourceType - Mandatory. - Defines for which kind of entity this ammo type applies. Each entity kind can only be used once per array.

When using a plain AmmoType, the ammo type applies to everything ("default").

Optional properties

Template:Prototype property Number of shots before ammo item is consumed. Must be >= 1.

Template:Prototype property Amount of extra time (in ticks) it takes to reload the weapon after depleting the magazine. Must be >= 0.