Prototype/Armor: Difference between revisions

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{{Prototype parent|Prototype/Tool}}
{{Prototype parent|Prototype/Tool}}
Armor to wear on your in-game character for defense, and buffs.


== Basics ==
{{Prototype TOC|armor}}
Prototype type: '''armor'''
 
Armor to wear on your in-game character for defense, and buffs. Extends [[Prototype/Tool]].


== Optional properties ==
== Optional properties ==
This prototype inherits all the properties from [[Prototype/Tool]].
This prototype inherits all the properties from [[Prototype/Tool]].


=== equipment_grid ===
{{Prototype property|equipment_grid|[[Types/string|string]]|optional=true}}
'''Type''': [[Types/string]]
 
Name of the [[Prototype/EquipmentGrid]] that this armor has.
Name of the [[Prototype/EquipmentGrid]] that this armor has.


=== resistances ===
{{Prototype property|resistances|[[Types/Resistances|Resistances]]|optional=true}}
'''Type''': [[Types/Resistances]]
 
What amount of damage the armor takes on what type of damage is incoming.
What amount of damage the armor takes on what type of damage is incoming.


=== inventory_size_bonus ===
{{Prototype property|inventory_size_bonus|[[Types/ItemStackIndex|ItemStackIndex]]|optional=true}}
'''Type''': [[Types/ItemStackIndex]]
 
By how many slots the inventory of the player is expanded when the armor is worn.
By how many slots the inventory of the player is expanded when the armor is worn.

Revision as of 16:05, 26 July 2019

Template:Prototype parent Armor to wear on your in-game character for defense, and buffs.

Template:Prototype TOC

Optional properties

This prototype inherits all the properties from Prototype/Tool.

Template:Prototype property Name of the Prototype/EquipmentGrid that this armor has.

Template:Prototype property What amount of damage the armor takes on what type of damage is incoming.

Template:Prototype property By how many slots the inventory of the player is expanded when the armor is worn.