Types/SpriteFlags: Difference between revisions
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Lovely santa (talk | contribs) (Updated SpriteFlags; Added new flags as game state v0.17.42; Updated layout and added example as is with Types/EntityPrototypeFlags) |
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Array ([[Types/table]]) of strings. The possible strings are listed below. | Array ([[Types/table]]) of strings. The possible strings are listed below. | ||
== "no-crop" == | == "no-crop" == | ||
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== "mask" == | == "mask" == | ||
== "icon" == | == "icon" == | ||
When this flag is set, it will | When this flag is set, it will automatically set these flags: | ||
* "no-crop" | * "no-crop" | ||
* "not-compressed" | * "not-compressed" | ||
Line 36: | Line 34: | ||
== "light" == | == "light" == | ||
When this flag is set, it will automatically set these flags: | |||
* "no-crop" | |||
* "no-scale" | |||
* "mipmap" | |||
* "linear-minification" | |||
* "linear-magnification" | |||
* "linear-mip-level" | |||
== "terrain" == | == "terrain" == | ||
When this flag is set, it will automatically set these flags: | |||
* "no-crop" | |||
* "mipmap" | |||
* "linear-minification" | |||
* "linear-mip-level" | |||
== "shadow" == | == "shadow" == | ||
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== "trilinear-filtering" == | == "trilinear-filtering" == | ||
== "compressed" == | |||
Deprecated flag that does nothing but is kept to prevent "unknown sprite flag" errors. | |||
== Example == | == Example == | ||
flags = {"icon", "no-crop"} | flags = {"icon", "no-crop"} |
Revision as of 12:39, 23 May 2019
Array (Types/table) of strings. The possible strings are listed below.
"no-crop"
The sprite won't be automatically cropped.
"not-compressed"
"always-compressed"
"mipmap"
"linear-minification"
"linear-magnification"
"linear-mip-level"
"alpha-mask"
"no-scale"
"mask"
"icon"
When this flag is set, it will automatically set these flags:
- "no-crop"
- "not-compressed"
- "mipmap"
- "linear-minification"
- "linear-magnification"
- "linear-mip-level"
- "no-scale"
"light"
When this flag is set, it will automatically set these flags:
- "no-crop"
- "no-scale"
- "mipmap"
- "linear-minification"
- "linear-magnification"
- "linear-mip-level"
"terrain"
When this flag is set, it will automatically set these flags:
- "no-crop"
- "mipmap"
- "linear-minification"
- "linear-mip-level"
"shadow"
"smoke"
"decal"
"low-object"
"trilinear-filtering"
"compressed"
Deprecated flag that does nothing but is kept to prevent "unknown sprite flag" errors.
Example
flags = {"icon", "no-crop"}