Prototype/ArtilleryFlare: Difference between revisions
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'''Default''': 3 * 60 | '''Default''': 3 * 60 | ||
=== shot_category === | |||
'''Type''': [[Types/string]] | |||
Name of a [[Prototype/AmmoCategory]]. | |||
== Differing defaults == | == Differing defaults == | ||
<code>map_color</code> is mandatory. | <code>map_color</code> is mandatory. |
Revision as of 17:17, 11 April 2019
Basics
Prototype type: artillery-flare
The entity spawned by the artillery targeting remote. Extends Prototype/Particle.
Mandatory properties
This prototype inherits all the properties from Prototype/Particle.
Optional properties
creation_shift
Type: Types/vector
initial_speed
Type: Types/vector
initial_height
Type: Types/float
Default: 0
initial_vertical_speed
Type: Types/float
Default: 0
initial_frame_speed
Type: Types/float
Default: 1
shots_per_flare
Type: Types/uint32
Default: 1
early_death_ticks
Type: Types/uint32
Default: 3 * 60
shot_category
Type: Types/string
Name of a Prototype/AmmoCategory.
Differing defaults
map_color
is mandatory.