Types/PushBackTriggerEffectItem: Difference between revisions
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(Created page with "Extends Types/TriggerEffectItem. == Mandatory properties == Inherits all properties from Types/TriggerEffectItem. === distance === '''Type''': Types/float") |
Muppet9010 (talk | contribs) (Add functional description of effect.) |
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The push back effect used by the [[discharge defense]]. | |||
Aims to push the target entity away from the source entity by the <code>distance</code> from the target entity's current position. Searches within double the <code>distance</code> from the pushed to position for the nearest non-colliding position for the target entity to be teleported too. If no valid non-colliding position is found or the target is not teleportable then no push back occurs. | |||
Extends [[Types/TriggerEffectItem]]. | Extends [[Types/TriggerEffectItem]]. | ||
Revision as of 20:02, 8 December 2022
The push back effect used by the discharge defense.
Aims to push the target entity away from the source entity by the distance
from the target entity's current position. Searches within double the distance
from the pushed to position for the nearest non-colliding position for the target entity to be teleported too. If no valid non-colliding position is found or the target is not teleportable then no push back occurs.
Extends Types/TriggerEffectItem.
Mandatory properties
Inherits all properties from Types/TriggerEffectItem.
distance
Type: Types/float