Blueprint string format: Difference between revisions
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| String, the name of the blueprint set by the user. | | String, the name of the blueprint set by the user. | ||
| String | | String | ||
|- | |||
| label_color | |||
| The color of the label of this blueprint. [[#Color object]]. | |||
| Object | |||
|- | |- | ||
| blueprints | | blueprints | ||
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| String, the name of the blueprint set by the user. | | String, the name of the blueprint set by the user. | ||
| String | | String | ||
|- | |||
| label_color | |||
| The color of the label of this blueprint. [[#Color object]]. | |||
| Object | |||
|- | |- | ||
| entities | | entities |
Revision as of 15:48, 2 February 2019
This is a technical description of the blueprint string format, used to share blueprints with other users.
A blueprint string is a JSON representation of the blueprint, compressed with zlib deflate and then encoded using base64 with a version byte in front. The version byte is currently 0 for vanilla 0.15 and 0.16. So to get the JSON representation of a blueprint from a blueprint string, skip the first byte, base64 decode the string, and finally decompress using zlib inflate.
Json representation of a blueprint/blueprint book
The json representation of a blueprint or blueprint book is one large object inside another "wrapping" object, its key inside that object is either blueprint or blueprint-book.
Blueprint book object
Key | Description | Data type |
---|---|---|
item | String, the name of the item that was saved ("blueprint-book" in vanilla). | String |
label | String, the name of the blueprint set by the user. | String |
label_color | The color of the label of this blueprint. #Color object. | Object |
blueprints | The actual content of the blueprint book, array of objects containing an "index" key and 0-based value and a "blueprint" key with a #Blueprint object as the value. | Array |
active_index | Index of the currently selected blueprint, 0-based. | Integer |
version | The map version of the map the blueprint was created in. | Integer (long) |
Blueprint object
Key | Description | Data type |
---|---|---|
item | String, the name of the item that was saved ("blueprint" in vanilla). | String |
label | String, the name of the blueprint set by the user. | String |
label_color | The color of the label of this blueprint. #Color object. | Object |
entities | The actual content of the blueprint, array of #Entity objects. | Array |
tiles | The tiles included in the blueprint, array of #Tile objects. | Array |
icons | The icons of the blueprint set by the user, array of #Icon objects. | Array |
version | The map version of the map the blueprint was created in. | Integer (long) |
Icon object
Key | Description | Data type |
---|---|---|
index | Index of the icon, 1-based. | Integer |
signal | The icon that is displayed, #SignalID object. | Object |
SignalID object
Key | Description | Data type |
---|---|---|
name | Name of the signal prototype this signal is set to. | String |
type | Type of the signal. Either "item", "fluid" or "virtual". | String |
Entity object
Key | Description | Data type |
---|---|---|
entity_number | Index of the entity, 1-based. | Integer |
name | Prototype name of the entity (e.g. "offshore-pump"). | String |
position | #Position object, position of the entity within the blueprint. | Object |
direction | Direction of the entity, uint (optional). | Integer |
connections | Circuit connection, object with keys starting from 1, values are #Connection objects (optional). | Object |
control_behaviour | Object | |
items | Item requests by this entity, this is what defines the item-request-proxy when the blueprint is placed, optional. #Item request object | Object |
recipe | Name of the recipe prototype this assembling machine is set to, optional, string. | String |
bar | Used by Prototype/Container, optional. The index of the first inaccessible item slot due to limiting with the red "bar". 0-based Types/ItemStackIndex. | Integer |
infinity_settings | Used by Prototype/InfinityContainer, optional. #Infinity settings object | Object |
type | Type of the underground belt or loader, optional. Either "input" or "output". | String |
input_priority | Input priority of the splitter, optional. Either "right" or "left", "none" is omitted. | String |
output_priority | Output priority of the splitter, optional. Either "right" or "left", "none" is omitted. | String |
filter | Filter of the splitter, optional. Name of the item prototype the filter is set to, string. | String |
filters | Filters of the filter inserter or loader, optional. Array of #Item filter objects. | Array |
override_stack_size | The stack size the inserter is set to, optional. Types/uint8. | Integer |
drop_position | The drop position the inserter is set to, optional. #Position object. | Object |
pickup_position | The pickup position the inserter is set to, optional. #Position object. | Object |
request_filters | Used by Prototype/LogisticContainer, optional. #Logistic filter object. | Array |
request_from_buffers | Boolean. Whether this requester chest can request from buffer chests. | Boolean |
parameters | Used by Programmable speaker, optional. #Speaker parameter object. | Object |
alert_parameters | Used by Programmable speaker, optional. #Speaker alert parameter object | Object |
auto_launch | Used by the rocket silo, optional. Boolean, whether auto launch is enabled. | Boolean |
variation | Used by Prototype/SimpleEntityWithForce or Prototype/SimpleEntityWithOwner, optional. Types/GraphicsVariation | |
color | Color of the Prototype/SimpleEntityWithForce, Prototype/SimpleEntityWithOwner, or train station, optional. #Color object. | Object |
station | The name of the train station, optional. | String |
Tile object
Key | Description | Data type |
---|---|---|
name | Prototype name of the tile (e.g. "concrete") | String |
position | #Position object, position of the entity within the blueprint. | Object |
Position object
Key | Description | Data type |
---|---|---|
x | X position within the blueprint, 0 is the center. | Floating point |
y | Y position within the blueprint, 0 is the center. | Floating point |
Connection object
Object containing information about the connections to other entities formed by red or green wires.
Key | Description | Data type |
---|---|---|
1 | First connection point. The default for everything that doesn't have multiple connection points.#Connection point object | Object |
2 | Second connection point. For example, the "output" part of an arithmetic combinator.#Connection point object | Object |
Connection point object
The actual point where a wire is connected to. Contains information about where it is connected to.
Key | Description | Data type |
---|---|---|
red | An array of #Connection data object containing all the connections from this point created by red wire. | Array |
green | An array of #Connection data object containing all the connections from this point created by green wire. | Array |
Connection data object
Information about a single connection between two connection points.
Key | Description | Data type |
---|---|---|
entity_id | ID of the entity this connection is connected with. | Integer |
circuit_id | ID of the circuit this connection is connected with. | Integer |
Item request object
1 or more instances of key/value pairs. Key is the name of the item, string. Value is the amount of items to be requested, Types/ItemCountType.
Item filter object
Key | Description | Data type |
---|---|---|
name | Name of the item prototype this filter is set to. | String |
index | Index of the filter, 1-based. | Integer |
Infinity settings object
Key | Description | |
---|---|---|
remove_unfiltered_items | Boolean. Whether the "remove unfiltered items" checkbox is checked. | Boolean |
filters | Filters of the infinity container, optional. Array of #Infinity filter objects. | Array |
Infinity filter object
Key | Description | |
---|---|---|
name | Name of the item prototype the filter is set to, string. | String |
count | Number the filter is set to, Types/ItemCountType. | Integer |
mode | Mode of the filter. Either "at-least", "at-most", or "exactly". | String |
index | Index of the filter, 1-based. | Integer |
Logistic filter object
Key | Description | Data type |
---|---|---|
name | Name of the item prototype this filter is set to. | String |
index | Index of the filter, 1-based. | Integer |
count | Number the filter is set to, Types/ItemCountType. Is 0 for storage chests. | Integer |
Speaker parameter object
Key | Description | Data type |
---|---|---|
playback_volume | Types/double. Volume of the speaker. | Floating point |
playback_globally | Boolean, whether global playback is enabled. | Boolean |
allow_polyphony | Boolean, whether polyphony is allowed. | Boolean |
Speaker alert parameter object
Key | Description | Data type |
---|---|---|
show_alert | Boolean, whether an alert is shown. | Boolean |
show_on_map | Boolean, whether an alert icon is shown on the map. | Boolean |
icon_signal_id | The icon that is displayed with the alert, #SignalID object. | Object |
alert_message | String, message of the alert. | String |
Color object
Key | Description |
---|---|
r | red |
g | green |
b | blue |
a | transparency |