Prototype/FinishTheGameAchievement: Difference between revisions
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== Basics == | == Basics == | ||
Prototype type: '''finish-the-game-achievement''' | |||
This prototype definition is used for receiving an achievement when the player finishes the game. This is an extension of [[Prototype/Achievement]]. | This prototype definition is used for receiving an achievement when the player finishes the game. This is an extension of [[Prototype/Achievement]]. | ||
== Optional properties == | == Optional properties == |
Revision as of 16:27, 21 January 2019
Basics
Prototype type: finish-the-game-achievement
This prototype definition is used for receiving an achievement when the player finishes the game. This is an extension of Prototype/Achievement.
Optional properties
until_second
Type: Types/uint32
Default: 0 (Infinite time)
This lets the game know how long into a game, before you can no longer complete the achievement.