Prototype/DontBuildEntityAchievement: Difference between revisions
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m (→dont_build: typo) |
(Changed links going to the redirect Types/uint to go to Types/uint32.) |
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=== amount === | === amount === | ||
'''Type''': [[Types/ | '''Type''': [[Types/uint32]] | ||
'''Default''': 0 | '''Default''': 0 |
Revision as of 10:42, 25 June 2018
Basics
This prototype definition is used for receiving an achievement when the player finishes the game without building a specific entity. This is an extension of Prototype/Achievement.
Properties
dont_build
Type: Types/table of Types/string or Types/string
This will disable the achievement, if this entity is placed. If you finish the game without building this entity, you receive the achievement.
dont_build = {"oil-barrel", fluid-wagon"},
amount
Type: Types/uint32
Default: 0