Game-second: Difference between revisions
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m (→And Game-hour?: grammar) |
m (substituted links to go to official lua api documentation) |
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* [[Time]] | * [[Time]] | ||
* [ | * [http://lua-api.factorio.com/latest/LuaGameScript.html]. | ||
* [[Game-tick]] | * [[Game-tick]] | ||
* [[Game-day]] | * [[Game-day]] | ||
* [[Units]] | * [[Units]] |
Revision as of 19:33, 3 February 2017
A Game-second or just "second" is 60 Game-ticks.
Derived units
- Game-minute: 60 ticks * 60 (= 60 seconds)
- Game-day
And Game-hour?
- Game-hour: 60 ticks * 60 * 60 (3600 seconds)
It normally makes no sense to measure things in game-hours, because a game hour is longer than a game-day!
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!