Game-second: Difference between revisions
		
		
		
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* Game-hour: 60 ticks * 60 * 60 (3600 seconds)  | * Game-hour: 60 ticks * 60 * 60 (3600 seconds)  | ||
It makes normally no sense to measure things in game-hours, because '''a game hour is longer  | It makes normally no sense to measure things in game-hours, because '''a game hour is longer than a game-day!'''  | ||
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!  | Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!  | ||
Revision as of 09:35, 5 January 2017
A Game-second or just "second" is 60 Game-ticks.
Derived units
- Game-minute: 60 ticks * 60 (= 60 seconds)
 - Game-day
 
And Game-hour?
- Game-hour: 60 ticks * 60 * 60 (3600 seconds)
 
It makes normally no sense to measure things in game-hours, because a game hour is longer than a game-day!
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!