Game-second: Difference between revisions
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A Game-second or just "second" is 60 [[Game-tick]]s. | A Game-second or just "second" is 60 [[Game-tick]]s. | ||
== See also == | == Derived units == | ||
* Game-minute: 60 ticks * 60 (= 60 seconds) | |||
* [[Game-day]] | |||
== And Game-hour? == | |||
* Game-hour: 60 ticks * 60 * 60 (3600 seconds) | |||
It makes normally no sense to measure things in game-hours, because '''a game hour is longer, than a game-day!''' | |||
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified! | |||
= See also == | |||
* [[Time]] | * [[Time]] |
Revision as of 15:17, 4 April 2015
A Game-second or just "second" is 60 Game-ticks.
Derived units
- Game-minute: 60 ticks * 60 (= 60 seconds)
- Game-day
And Game-hour?
- Game-hour: 60 ticks * 60 * 60 (3600 seconds)
It makes normally no sense to measure things in game-hours, because a game hour is longer, than a game-day!
Exception: the length of a game is normally measured in game-hours, because the length of a game day can be modified!