Chunk: Difference between revisions

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A chunk is an area of 32x32 [[Tile]]s and so they fetch together 1024 tiles.
A chunk is an area of 32x32 [[Tile]]s and so it contains 1024 tiles.


Chunks are used for
Chunks are used for
* map generation. When the player runs around, he reveals the map, this is done in junks, because memory needs to be allocated, map needs to be calculated etc.
* map generation. When the player runs around, he reveals the map, this is done in junks, because memory needs to be allocated, map needs to be calculated etc.
* pollution. The pollution model is based on chunks, the pollution spreads to the neighbors.
* pollution. The pollution-model is based on chunks, the pollution spreads to the neighbors.

Revision as of 00:28, 18 December 2013

A chunk is an area of 32x32 Tiles and so it contains 1024 tiles.

Chunks are used for

  • map generation. When the player runs around, he reveals the map, this is done in junks, because memory needs to be allocated, map needs to be calculated etc.
  • pollution. The pollution-model is based on chunks, the pollution spreads to the neighbors.