Prototype/Accumulator: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
No edit summary  | 
				|||
| Line 31: | Line 31: | ||
Count of ticks to preserve the animation even when the discharging ends.  | Count of ticks to preserve the animation even when the discharging ends.  | ||
== Example ==  | |||
    {  | |||
      type = "accumulator",  | |||
      name = "basic-accumulator",  | |||
      icon = "__base__/graphics/icons/basic-accumulator.png",  | |||
      flags = {"placeable-neutral", "player-creation"},  | |||
      minable = {hardness = 0.2, mining_time = 0.5, result = "basic-accumulator"},  | |||
      max_health = 150,  | |||
      corpse = "medium-remnants",  | |||
      collision_box = {{-0.9, -0.9}, {0.9, 0.9}},  | |||
      selection_box = {{-1, -1}, {1, 1}},  | |||
      energy_source =  | |||
      {  | |||
        type = "electric",  | |||
        output_priority = "terciary",  | |||
        input_flow_limit = 5,  | |||
        input_priority = "terciary",  | |||
        output_flow_limit = 5,  | |||
        buffer_capacity = 5000  | |||
      },  | |||
      picture =  | |||
      {  | |||
        filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator.png",  | |||
        priority = "extra-high",  | |||
        width = 124,  | |||
        height = 103,  | |||
        shift = {0.7, -0.2}  | |||
      },  | |||
      charge_animation =  | |||
      {  | |||
        filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator-charge-animation.png",  | |||
        frame_width = 138,  | |||
        frame_height = 135,  | |||
        line_length = 8,  | |||
        frame_count = 24,  | |||
        shift = {0.482, -0.638},  | |||
        animation_speed = 0.5  | |||
      },  | |||
      charge_cooldown = 30,  | |||
      charge_light = {intensity = 0.3, size = 7},  | |||
      discharge_animation =  | |||
      {  | |||
        filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator-discharge-animation.png",  | |||
        frame_width = 147,  | |||
        frame_height = 128,  | |||
        line_length = 8,  | |||
        frame_count = 24,  | |||
        shift = {0.395, -0.525},  | |||
        animation_speed = 0.5  | |||
      },  | |||
      discharge_cooldown = 60,  | |||
      discharge_light = {intensity = 0.7, size = 7}  | |||
    }  | |||
Revision as of 12:45, 30 October 2013
Basics
Entity with energy source with specialised animation for charging/decharging. Extends the Prototype/EntityWithHealth
Properties
energy_source
Type: Types/EnergySource
picture
Type: Types/Sprite
charge_animation
Type: Types/Animation
charge_light
Type: Types/LightDefinition
charge_cooldown
Type: Types/Tick Count of ticks to preserve the animation even when the charging ends. Used to prevent rapid blinking of the accumulator with unstable need to use it.
discharge_animation
Type: Types/Animation
discharge_light
Type: Types/LightDefinition
discharge_cooldown
Type: Types/Tick
Count of ticks to preserve the animation even when the discharging ends.
Example
   {
     type = "accumulator",
     name = "basic-accumulator",
     icon = "__base__/graphics/icons/basic-accumulator.png",
     flags = {"placeable-neutral", "player-creation"},
     minable = {hardness = 0.2, mining_time = 0.5, result = "basic-accumulator"},
     max_health = 150,
     corpse = "medium-remnants",
     collision_box = {{-0.9, -0.9}, {0.9, 0.9}},
     selection_box = {{-1, -1}, {1, 1}},
     energy_source =
     {
       type = "electric",
       output_priority = "terciary",
       input_flow_limit = 5,
       input_priority = "terciary",
       output_flow_limit = 5,
       buffer_capacity = 5000
     },
     picture =
     {
       filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator.png",
       priority = "extra-high",
       width = 124,
       height = 103,
       shift = {0.7, -0.2}
     },
     charge_animation =
     {
       filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator-charge-animation.png",
       frame_width = 138,
       frame_height = 135,
       line_length = 8,
       frame_count = 24,
       shift = {0.482, -0.638},
       animation_speed = 0.5
     },
     charge_cooldown = 30,
     charge_light = {intensity = 0.3, size = 7},
     discharge_animation =
     {
       filename = "__base__/graphics/entity/basic-accumulator/basic-accumulator-discharge-animation.png",
       frame_width = 147,
       frame_height = 128,
       line_length = 8,
       frame_count = 24,
       shift = {0.395, -0.525},
       animation_speed = 0.5
     },
     discharge_cooldown = 60,
     discharge_light = {intensity = 0.7, size = 7}
   }