Types/SpiderVehicleGraphicsSet: Difference between revisions

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(→‎light_positions: eyelight -> eye_light)
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Used to specify the graphics for [[Prototype/SpiderVehicle]].
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/SpiderVehicleGraphicsSet.html https://lua-api.factorio.com/latest/types/SpiderVehicleGraphicsSet.html]


== Optional properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
=== base_animation ===
'''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
 
=== shadow_base_animation ===
'''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
 
=== animation ===
'''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
 
=== shadow_animation ===
'''Type''': [[Types/RotatedAnimation|RotatedAnimation]]
 
=== base_render_layer ===
'''Type''': [[Types/RenderLayer|RenderLayer]]
 
'''Default''': "higher-object-under"
 
=== render_layer ===
'''Type''': [[Types/RenderLayer|RenderLayer]]
 
'''Default''': "wires-above"
 
=== autopilot_destination_visualisation_render_layer ===
'''Type''': [[Types/RenderLayer|RenderLayer]]
 
'''Default''': "object"
 
=== light ===
'''Type''': [[Types/LightDefinition|LightDefinition]]
 
=== eye_light ===
'''Type''': [[Types/LightDefinition|LightDefinition]]
 
Placed in multiple positions, as determined by [[#light_positions]].
 
=== autopilot_destination_on_map_visualisation ===
'''Type''': [[Types/Animation|Animation]]
 
=== autopilot_destination_queue_on_map_visualisation ===
'''Type''': [[Types/Animation|Animation]]
 
=== autopilot_destination_visualisation ===
'''Type''': [[Types/Animation|Animation]]
 
=== autopilot_destination_queue_visualisation ===
'''Type''': [[Types/Animation|Animation]]
 
=== autopilot_path_visualisation_line_width ===
'''Type''': [[Types/float|float]]
 
'''Default''': 0.125
 
=== autopilot_path_visualisation_on_map_line_width ===
'''Type''': [[Types/float|float]]
 
'''Default''': 2.0
 
=== light_positions ===
'''Type''': [[Types/table|array]] of [[Types/table|array]] of [[Types/vector|vector]]
 
Defines where each [[#eye_light]] is placed. One array per eye and each of those arrays should contain one position per body direction.

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/SpiderVehicleGraphicsSet.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.