Types/CyclicSound: Difference between revisions

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(Descriptions for the 3 sounds)
(Removed old prototype docs)
 
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Used by [[Types/BaseAttackParameters]] to play a sound during the attack.
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CyclicSound.html https://lua-api.factorio.com/latest/types/CyclicSound.html]


== Optional properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
=== begin_sound ===
'''Type''': [[Types/Sound]]
 
Played once at the beginning of the overall cyclic sound.
 
=== middle_sound ===
'''Type''': [[Types/Sound]]
 
Played repeatedly after the begin_sound was played.
 
=== end_sound ===
'''Type''': [[Types/Sound]]
 
Played once when the overall cyclic sound is requested to end.

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CyclicSound.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.