Types/CreateDecorativesTriggerEffectItem: Difference between revisions
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CreateDecorativesTriggerEffectItem.html https://lua-api.factorio.com/latest/types/CreateDecorativesTriggerEffectItem.html] | |||
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | |||
Extends [[Types/TriggerEffectItem]]. | Extends [[Types/TriggerEffectItem]]. | ||
Latest revision as of 10:42, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CreateDecorativesTriggerEffectItem.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Extends Types/TriggerEffectItem.
Mandatory properties
decorative
Type: Types/string
Name of a Prototype/Decorative.
spawn_max
Type: Types/uint16
spawn_min_radius
Type: Types/float
spawn_max_radius
Type: Types/float
Must be less than 24.
Optional properties
spawn_min
Type: Types/uint16
Default: 0
radius_curve
Type: Types/float
Default: 0.5
apply_projection
Type: Types/bool
Default: false
spread_evenly
Type: Types/bool
Default: false