Prototype/Particle: Difference between revisions

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(0.18.18: draw_shadow_when_on_ground)
(Removed old prototype docs)
 
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{{Prototype parent|PrototypeBase}}
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ParticlePrototype.html https://lua-api.factorio.com/latest/prototypes/ParticlePrototype.html]
An entity with a limited lifetime that can use trigger effects


{{Prototype TOC|optimized-particle}}
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
== Mandatory properties ==
This prototype inherits all the properties from [[PrototypeBase]].
 
{{Prototype property|pictures|[[Types/AnimationVariations|AnimationVariations]]}}
Picture variation count and individual frame count must be equal to shadow variation count.
 
{{Prototype property|life_time|[[Types/uint16|uint16]]}}
Can't be 1.
 
== Optional properties ==
 
{{Prototype property|shadows|[[Types/AnimationVariations|AnimationVariations]]|optional=true}}
Shadow variation variation count and individual frame count must be equal to picture variation count.
 
{{Prototype property|draw_shadow_when_on_ground|[[Types/bool|bool]]|true|optional=true}}
 
{{Prototype property|regular_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
 
{{Prototype property|ended_in_water_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
 
{{Prototype property|ended_on_ground_trigger_effect|[[Types/TriggerEffect|TriggerEffect]]|optional=true}}
 
{{Prototype property|render_layer|[[Types/RenderLayer|RenderLayer]]|"object"}}
 
{{Prototype property|render_layer_when_on_ground|[[Types/RenderLayer|RenderLayer]]|"lower-object"}}
 
{{Prototype property|regular_trigger_effect_frequency|[[Types/uint32|uint32]]|0|optional=true}}
Can't be 1.
 
{{Prototype property|movement_modifier_when_on_ground|[[Types/double|double]]|0.8|optional=true}}
 
{{Prototype property|movement_modifier|[[Types/double|double]]|1|optional=true}}
 
{{Prototype property|mining_particle_frame_speed|[[Types/float|float]]|0|optional=true}}

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ParticlePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.