Prototype/EntityGhost: Difference between revisions
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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/EntityGhostPrototype.html https://lua-api.factorio.com/latest/prototypes/EntityGhostPrototype.html] | |||
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div> | |||
{{Prototype parent|Prototype/Entity}} | {{Prototype parent|Prototype/Entity}} | ||
The entity used for ghosts of entities. In-game, the inner entity (the entity this is a ghost of) is rendered with a [[Prototype/UtilityConstants#ghost_tint|ghost_tint]]. | |||
{{Prototype TOC|entity-ghost}} | |||
== | == Optional properties == | ||
Prototype | Inherits all properties from [[Prototype/Entity]]. | ||
{{Prototype property|medium_build_sound|[[Types/Sound|Sound]]|optional=true}} | |||
{{Prototype property|large_build_sound|[[Types/Sound|Sound]]|optional=true}} | |||
== Example == | == Example == | ||
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type = "entity-ghost", | type = "entity-ghost", | ||
name = "entity-ghost", | name = "entity-ghost", | ||
icon = "__core__/graphics/icons/mip/ghost-entity.png", | |||
icon_size = 64, | |||
icon_mipmaps = 3, | |||
build_sound = {{ filename = "__core__/sound/build-ghost-small.ogg", volume = 0.6 }}, | |||
medium_build_sound = {{ filename = "__core__/sound/build-ghost-medium.ogg", volume = 0.7 }}, | |||
large_build_sound = {{ filename = "__core__/sound/build-ghost-large.ogg", volume = 0.7 }}, | |||
minable = { mining_time = 0, results={}}, | minable = { mining_time = 0, results={}}, | ||
mined_sound = {{ filename = "__core__/sound/deconstruct-ghost.ogg", volume = 0.4 }} | |||
},</syntaxhighlight> | },</syntaxhighlight> |
Latest revision as of 10:43, 21 September 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/EntityGhostPrototype.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityGhost
The entity used for ghosts of entities. In-game, the inner entity (the entity this is a ghost of) is rendered with a ghost_tint.
Optional properties
Inherits all properties from Prototype/Entity.
medium_build_sound
Type: Sound
large_build_sound
Type: Sound
Example
{
type = "entity-ghost",
name = "entity-ghost",
icon = "__core__/graphics/icons/mip/ghost-entity.png",
icon_size = 64,
icon_mipmaps = 3,
build_sound = {{ filename = "__core__/sound/build-ghost-small.ogg", volume = 0.6 }},
medium_build_sound = {{ filename = "__core__/sound/build-ghost-medium.ogg", volume = 0.7 }},
large_build_sound = {{ filename = "__core__/sound/build-ghost-large.ogg", volume = 0.7 }},
minable = { mining_time = 0, results={}},
mined_sound = {{ filename = "__core__/sound/deconstruct-ghost.ogg", volume = 0.4 }}
},