Prototype/Module: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ModulePrototype.html https://lua-api.factorio.com/latest/prototypes/ModulePrototype.html]
Prototype type: '''module'''


A [[module]]. Extends [[Prototype/Item]].
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Item]].
 
=== category ===
'''Type''': [[Types/string]]
 
The name of a module category.
 
=== tier ===
'''Type''': [[Types/uint32]]
 
=== effect ===
'''Type''': [[Types/Effect]]
 
== Optional properties ==
 
=== limitation ===
'''Type''': [[Types/table]] of [[Types/string]]
 
Array of recipe names this module can be used on. If empty, the module can be used on all recipes.
 
=== limitation_message_key ===
'''Type''': [[Types/string]]
 
Mandatory when <code>limitation</code> is present. The locale key of the message that is shown when the player attempts to use the module on a recipe it can't be used on. The locale key will be prefixed with <code>item-limitation.</code> (the "category" of the locale) by the game.

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ModulePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.