Prototype/GodController: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/GodControllerPrototype.html https://lua-api.factorio.com/latest/prototypes/GodControllerPrototype.html]
Prototype type: '''god-controller'''


Properties of the god controller.
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
== Mandatory properties ==
 
=== type ===
'''Type''': [[Types/string]]
 
Must be "god-controller".
 
=== name ===
'''Type''': [[Types/string]]
 
Name of the god-controller. Must be "default" since only one instances of this prototype can be defined.
 
=== inventory_size ===
'''Type''': [[Types/ItemStackIndex]]
 
=== movement_speed ===
'''Type''': [[Types/double]]
 
Must be >= 0.34375.
 
=== item_pickup_distance ===
'''Type''': [[Types/double]]
 
=== loot_pickup_distance ===
'''Type''': [[Types/double]]
 
=== mining_speed ===
'''Type''': [[Types/double]]
 
== Optional properties ==
 
=== crafting_categories ===
'''Type''': [[Types/table]] of [[Types/string]]
 
Names of the crafting categories the player can craft recipes from.
 
=== mining_categories  ===
'''Type''': [[Types/table]] of [[Types/string]]
 
Names of the resource categories the player can mine resources from.

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/GodControllerPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.