Prototype/Projectile: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(→‎Optional properties: descriptions)
(Removed old prototype docs)
 
(19 intermediate revisions by 4 users not shown)
Line 1: Line 1:
== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ProjectilePrototype.html https://lua-api.factorio.com/latest/prototypes/ProjectilePrototype.html]
Extends [[Prototype/Entity]].


== Mandatory properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
This prototype inherits all the properties from [[Prototype/Entity]].
 
=== animation ===
'''Type''': [[Types/Animation]]
 
=== acceleration ===
'''Type''': [[Types/double]]
 
== Optional properties ==
 
=== rotatable ===
'''Type''': [[Types/bool]]
 
'''Default''': true
 
=== action ===
'''Type''': [[Types/Trigger]]
 
Executed when the projectile hits something.
 
=== final_action ===
'''Type''': [[Types/Trigger]]
 
Executed when the projectile hits something, after <code>action</code> and only if the entity that was hit was destroyed. The projectile is destroyed right after the final_action.
 
=== light ===
'''Type''': [[Types/LightDefinition]]
 
=== smoke ===
'''Type''': Array of [[Types/SmokeSource]]
 
=== direction_only ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
=== piercing_damage ===
'''Type''': [[Types/float]]
 
'''Default''': 0
 
=== height ===
'''Type''': [[Types/double]]
 
'''Default''': 1
 
=== shadow ===
'''Type''': [[Types/Animation]]

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ProjectilePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.