Prototype/TileGhost: Difference between revisions

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(Created page with "== Basics == The entity used for tile ghosts. Extends Prototype/Entity. == Properties == This prototype inherits all the properties from Prototype/Entity. == Example...")
 
(Removed old prototype docs)
 
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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/TileGhostPrototype.html https://lua-api.factorio.com/latest/prototypes/TileGhostPrototype.html]
The entity used for tile ghosts. Extends [[Prototype/Entity]].


== Properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
This prototype inherits all the properties from [[Prototype/Entity]].
 
== Example ==
<syntaxhighlight lang="lua"> {
    type = "tile-ghost",
    name = "tile-ghost",
    flags = {"not-on-map"},
    minable = { mining_time = 0, results={}},
    collision_box = {{-0.5, -0.5}, {0.5, 0.5}},
    selection_priority = 45
  },
</syntaxhighlight>

Latest revision as of 14:33, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/TileGhostPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.