Game-second/zh: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
Kurax (talk | contribs)
No edit summary
Cardinal (talk | contribs)
The page content is included in the redirect page
Tag: New redirect
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Languages}}
#REDIRECT [[Time/zh#秒]]
一个{{Translation|Game-second}}或者“一秒”等同于60次{{TransLink|Game-tick}}。
 
== 派生单位 ==
 
* 游戏分钟:60 心跳 × 60 (= 60 秒钟)
* {{TransLink|Game-day}}
 
== 那么游戏一小时呢? ==
 
* 游戏小时:60 心跳 × 60 × 60 (3600 秒)
 
通常以游戏小时来衡量事务是没有意义的,因为'''游戏的一小时比游戏的一日还长!'''
 
例外:一次游戏的长度是以游戏小时来衡量的,因为游戏日的长度是可以被修改的!
 
== 请参见 ==
 
* {{TransLink|Time}}
* [http://lua-api.factorio.com/latest/LuaGameScript.html]
* {{TransLink|Game-tick}}
* {{TransLink|Game-day}}
* {{TransLink|Units}}

Latest revision as of 12:36, 22 January 2025

Redirect to: