Prototype/Radar: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/RadarPrototype.html https://lua-api.factorio.com/latest/prototypes/RadarPrototype.html]
A [[radar]]. Based on [[Prototype/EntityWithHealth]].


== Mandatory properties ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
This prototype inherits all the properties from [[Prototype/EntityWithHealth]].
 
=== energy_usage ===
'''Type''': [[Types/Energy]]
 
The amount of energy this radar uses.
 
=== energy_per_sector ===
'''Type''': [[Types/Energy]]
 
The amount of energy it takes to scan a sector.
 
=== energy_per_nearby_scan ===
'''Type''': [[Types/Energy]]
 
=== energy_source ===
'''Type''': [[Types/EnergySource]]
 
The energy source for this radar. Must be an electric energy source.
 
=== pictures ===
'''Type''': [[Types/RotatedSprite]]
 
=== max_distance_of_sector_revealed ===
'''Type''': [[Types/uint]]
 
=== max_distance_of_nearby_sector_revealed ===
'''Type''': [[Types/uint]]
 
== Optional properties ==
=== radius_minimap_visualisation_color ===
'''Type''': [[Types/Color]]

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/RadarPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.