Prototype/Achievement: Difference between revisions

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(Changed links going to the redirect Prototype/CombatRobotCount to go to Prototype/CombatRobotCountAchievement.)
(Removed old prototype docs)
 
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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/AchievementPrototype.html https://lua-api.factorio.com/latest/prototypes/AchievementPrototype.html]
This Prototype definition is used for the in-game achievements.
== Extensions ==
*[[Prototype/BuildEntityAchievement]] '''build-entity-achievement'''
*[[Prototype/CombatRobotCountAchievement]] '''combat-robot-count'''
*[[Prototype/ConstructWithRobotsAchievement]] '''construct-with-robots-achievement'''
*[[Prototype/DeconstructWithRobotsAchievement]] '''deconstruct-with-robots-achievement'''
*[[Prototype/DeliverByRobotsAchievement]] '''deliver-by-robots-achievement'''
*[[Prototype/DontBuildEntityAchievement]] '''dont-build-entity-achievement'''
*[[Prototype/DontCraftManuallyAchievement]] '''dont-craft-manually-achievement'''
*[[Prototype/DontUseEntityInEnergyProductionAchievement]] '''dont-use-entity-in-energy-production-achievement'''
*[[Prototype/FinishTheGameAchievement]] '''finish-the-game-achievement'''
*[[Prototype/GroupAttackAchievement]] '''group-attack-achievement'''
*[[Prototype/KillAchievement]] '''kill-achievement '''
*[[Prototype/PlayerDamagedAchievement]] '''player-damaged-achievement'''
*[[Prototype/ProduceAchievement]] '''produce-achievement'''
*[[Prototype/ProducePerHourAchievement]] '''produce-per-hour-achievement'''
*[[Prototype/ResearchAchievement]] '''research-achievement'''
*[[Prototype/TrainPathAchievement]] '''train-path-achievement'''
== Mandatory properties ==
Inherits all properties from [[Prototype]].


=== icons, icon,  icon_size (IconSpecification) ===
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
'''Type''': [[Types/IconSpecification]]
 
== Optional properties ==
 
===steam_stats_name===
'''Type''': [[Types/string]]
 
'''Default''': ""
 
Unusable by mods, as this refers to unlocking the achievement through Steam.
 
=== allowed_without_fight ===
'''Type''': [[Types/bool]]
 
'''Default''': true
 
If this is set to false, ite is not possible to complete the achievement on the peaceful difficulty setting or when the enemy base generation settings have been changed.
 
=== hidden ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
==Example==
 
  <syntaxhighlight lang="lua">{
    type = "achievement",
    name = "so-long-and-thanks-for-all-the-fish",
    order = "g[secret]-a[so-long-and-thanks-for-all-the-fish]",
    icon = "__base__/graphics/achievement/so-long-and-thanks-for-all-the-fish.png",
    icon_size = 128
  }</syntaxhighlight>

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/AchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.