Prototype/RoboportEquipment: Difference between revisions

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(Remove mention of useless draw_logistic_radius_visualization (since roboport equipment has no logistic_radius property to begin with))
(Removed old prototype docs)
 
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{{Prototype parent|Prototype/Equipment}}
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/RoboportEquipmentPrototype.html https://lua-api.factorio.com/latest/prototypes/RoboportEquipmentPrototype.html]
Used by [[personal roboport]].


{{Prototype TOC|roboport-equipment}}
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/Equipment]].
 
{{Prototype property|recharging_animation|[[Types/Animation|Animation]]}}
The animation played at each charging point when a robot is charging there.
 
{{Prototype property|spawn_and_station_height|[[Types/float|float]]}}
Presumably states the height of the charging stations and thus an additive offset for the charging_offsets.
 
{{Prototype property|charge_approach_distance|[[Types/float|float]]}}
Presumably, the distance from the roboport at which robots will wait to charge.
 
{{Prototype property|construction_radius|[[Types/float|float]]}}
Can't be negative.
 
{{Prototype property|charging_energy|[[Types/Energy|Energy]]}}
== Optional properties ==
 
{{Prototype property|spawn_and_station_shadow_height_offset|[[Types/float|float]]|0|optional=true}}
 
{{Prototype property|draw_construction_radius_visualization|[[Types/bool|bool]]|true|optional=true}}
 
{{Prototype property|recharging_light|[[Types/LightDefinition|LightDefinition]]|optional=true}}
The light emitted when charging a robot.
 
{{Prototype property|charging_station_count|[[Types/uint32|uint32]]|0|optional=true}}
How many charging points this roboport has. If this is 0, the length of the charging_offsets table is used to calculate the charging station count.
 
{{Prototype property|charging_distance|[[Types/float|float]]|0.0|optional=true}}
 
{{Prototype property|charging_station_shift|[[Types/vector|vector]]|optional=true}}
 
{{Prototype property|charging_threshold_distance|[[Types/float|float]]|1.0|optional=true}}
Distance in tiles. This defines how far away a robot can be from the charging spot and still be charged, however the bot is still required to reach a charging spot in the first place.
 
{{Prototype property|robot_vertical_acceleration|[[Types/float|float]]|0.01|optional=true}}
 
{{Prototype property|stationing_offset|[[Types/vector|vector]]||optional=true}}
The offset from the center of the roboport at which robots will enter and exit.
 
{{Prototype property|robot_limit|[[Types/ItemCountType|ItemCountType]]|max uint|optional=true}}
How many robots can exist in the network (cumulative).
 
{{Prototype property|robots_shrink_when_entering_and_exiting|[[Types/bool|bool]]|false|optional=true}}
 
{{Prototype property|charging_offsets|[[Types/table|table]] of [[Types/vector|vector]]|optional=true}}
The offsets from the center of the roboport at which robots will charge. Only used if charging_station_count is equal to 0.
 
{{Prototype property|spawn_minimum|[[Types/Energy|Energy]]|0.2 * energy_source.buffer_capacity|optional=true}}
Minimum amount of energy that needs to available inside the roboport's buffer so that robots can be spawned.
 
{{Prototype property|burner|[[Types/EnergySource|EnergySource]]|optional=true}}
Must be a burner energy source. Add this is if the roboport should be fueled directly instead of using power from the equipment grid.
 
{{Prototype property|power|[[Types/Energy|Energy]]|optional=true}}
Mandatory if <code>burner</code> is present. The size of the buffer of the burner energy source, so effectively the amount of power that the energy source can produce per tick.

Latest revision as of 14:33, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/RoboportEquipmentPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.