Prototype/ResearchAchievement: Difference between revisions

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{{Prototype parent|Prototype/Achievement}}
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ResearchAchievementPrototype.html https://lua-api.factorio.com/latest/prototypes/ResearchAchievementPrototype.html]


== Basics ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
Prototype type: '''research-achievement'''
 
This prototype definition is used for receiving an achievement when the player completes a specific research. This is an extension of [[Prototype/Achievement]].
== Optional properties ==
Either research_all or specific technology has to be specified.
=== technology ===
'''Type''': [[Types/string]]
 
'''Default''': ""
 
Researching this technology will trigger the achievement.
 
  technology = "oil-processing",
=== research_all ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
This will only trigger if the player has learned every research in the game.
 
  research_all = false, --Note: this is false by default.

Latest revision as of 14:33, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ResearchAchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.