Prototype/ProduceAchievement: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ProduceAchievementPrototype.html https://lua-api.factorio.com/latest/prototypes/ProduceAchievementPrototype.html]
Prototype type: '''produce-achievement'''


This prototype definition is used for receiving an achievement when the player produces more than the specified amount of items. This is an extension of [[Prototype/Achievement]].
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
== Mandatory properties ==
=== item_product ===
'''Type''': [[Types/string]]
 
This will tell the achievement what the player needs to craft, to get the achievement.
 
  item_produce = "pistol",
=== amount ===
'''Type''': [[Types/MaterialAmountType]]
 
This will set the amount of items needed to craft, for the player to complete the achievement.
 
  amount = 100,
 
=== limited_to_one_game ===
'''Type''': [[Types/bool]]
 
If this is false, the player carries over their statistics from this achievement through all their saves.

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ProduceAchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.