Prototype/PlayerPort: Difference between revisions

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{{Prototype parent|Prototype/EntityWithHealth}}
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/PlayerPortPrototype.html https://lua-api.factorio.com/latest/prototypes/PlayerPortPrototype.html]
[[File:playerport_tile.png|thumb|200px|right|A player port tile as seen in the [[map editor]].]]When a character dies, this entity will immediately respawn the character at the entities location, so there is no respawn time. If there are multiple player ports in the world, the character will respawn at the nearest player port to their death location.


{{Prototype TOC|player-port}}
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/EntityWithHealth]].
 
{{Prototype property|animation|[[Types/Animation|Animation]]}}

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/PlayerPortPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.