Prototype/Inserter: Difference between revisions

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{{Prototype parent|Prototype/EntityWithHealth}}
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/InserterPrototype.html https://lua-api.factorio.com/latest/prototypes/InserterPrototype.html]


== Basics ==
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
Prototype type: '''inserter'''
 
An [[inserter]]. Based on [[Prototype/EntityWithHealth]].
 
== Mandatory properties ==
This prototype inherits all the properties from [[Prototype/EntityWithHealth]].
 
=== extension_speed ===
'''Type''': [[Types/double]]
 
=== rotation_speed ===
'''Type''': [[Types/double]]
 
=== insert_position ===
'''Type''': [[Types/vector]]
 
=== pickup_position ===
'''Type''': [[Types/vector]]
 
=== platform_picture ===
'''Type''': [[Types/Sprite4Way]]
 
=== hand_base_picture ===
'''Type''': [[Types/Sprite]]
 
=== hand_open_picture ===
'''Type''': [[Types/Sprite]]
 
=== hand_closed_picture ===
'''Type''': [[Types/Sprite]]
 
=== hand_base_shadow ===
'''Type''': [[Types/Sprite]]
 
=== hand_open_shadow ===
'''Type''': [[Types/Sprite]]
 
=== hand_closed_shadow ===
'''Type''': [[Types/Sprite]]
 
=== energy_source ===
'''Type''': [[Types/EnergySource]]
 
Defines how this inserter gets energy. The emissions set on the energy source are ignored so inserters cannot produce pollution.
 
== Optional properties ==
 
=== energy_per_movement ===
'''Type''': [[Types/Energy]]
 
=== energy_per_rotation ===
'''Type''': [[Types/Energy]]
 
=== stack ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
=== allow_custom_vectors ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
Whether pickup and insert position can be set run-time.
 
=== draw_held_item ===
'''Type''': [[Types/bool]]
 
'''Default''': true
 
=== filter_count ===
'''Type''': [[Types/uint8]]
 
'''Default''': 0
 
Maximum count of filtered items in inserter is 5.
 
=== hand_size ===
'''Type''': [[Types/double]]
 
'''Default''': 0.75
 
Used to determine how long the arm of the inserter is when drawing it. Does not affect gameplay. The lower the value, the straighter the arm. Increasing the value will give the inserter a bigger bend due to its longer parts.
 
=== circuit_wire_max_distance ===
'''Type''': [[Types/double]]
 
'''Default''': 0
 
The maximum circuit wire distance for this entity.
 
=== draw_copper_wires ===
'''Type''': [[Types/bool]]
 
'''Default''': true
 
=== draw_circuit_wires ===
'''Type''': [[Types/bool]]
 
'''Default''': true
 
=== default_stack_control_input_signal ===
'''Type''': [[Types/SignalIDConnector]]
 
=== circuit_wire_connection_points ===
'''Type''': [[Types/table]] of [[Types/WireConnectionPoint]]
 
=== circuit_connector_sprites ===
'''Type''': [[Types/table]] of [[Types/CircuitConnectorSprites]]

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/InserterPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.