Prototype/BuildEntityAchievement: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/BuildEntityAchievementPrototype.html https://lua-api.factorio.com/latest/prototypes/BuildEntityAchievementPrototype.html]
This Prototype definition is used for receiving an achievement when you build an entity. This is an extension of [[Prototype/Achievement]]
== Mandatory properties ==
=== to_build ===
'''Type''': [[Types/string]]


This will trigger the achievement, if this entity is placed.
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
  to_build = "locomotive",
 
=== amount ===
'''Type''': [[Types/uint]]
 
'''Default''': 1
 
How many entities need to be built.
 
=== limited_to_one_game ===
'''Type''': [[Types/bool]]
 
'''Default''': false
 
If this is false, the player carries over their statistics from this achievement through all their saves.
 
=== until_second ===
'''Type''': [[Types/uint]]
 
'''Default''': 0
 
This lets the game know how long into a game, before you can no longer complete the achievement.
 
  until_second = 60 * 60 * 8, --8 hours. 60 being seconds, 60 being hours, and 8 being the amount of hours.

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/BuildEntityAchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.