Prototype/Beacon: Difference between revisions

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{{Prototype parent|Prototype/EntityWithHealth}}
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/BeaconPrototype.html https://lua-api.factorio.com/latest/prototypes/BeaconPrototype.html]
Entity with the ability to transfer module's effects to its neighboring entities.


{{Prototype TOC|beacon}}
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
== Usage in base==
*[[Beacon]]
 
== Mandatory properties ==
 
This prototype inherits all the properties from [[Prototype/EntityWithHealth]].
 
{{Prototype property|energy_usage|[[Types/Energy|Energy]]}}
 
{{Prototype property|animation|[[Types/Animation|Animation]]}}
The animation for the Beacon, when in use.
 
{{Prototype property|animation_shadow|[[Types/Animation|Animation]]}}
 
{{Prototype property|energy_source|[[Types/EnergySource|EnergySource]]}}
Must be an electric or void energy source.
 
{{Prototype property|base_picture|[[Types/Sprite|Sprite]]}}
The picture of the Beacon when it is not on.
 
{{Prototype property|supply_area_distance|[[Types/double|double]]}}
The maximum distance that this Beacon can supply it's neighbors with it's module's effects. Max distance is 64.
 
{{Prototype property|distribution_effectivity|[[Types/double|double]]}}
The multiplier of the module's effects, when shared between neighbors.
 
{{Prototype property|module_specification|[[Types/ModuleSpecification|ModuleSpecification]]}}
The number of module slots in this beacon, and their icon positions.
 
== Optional properties ==
 
{{Prototype property|radius_visualisation_picture|[[Types/Sprite|Sprite]]|optional=true}}
 
{{Prototype property|allowed_effects|[[Types/EffectTypeLimitation|EffectTypeLimitation]]|optional=true}}
The types of modules that a player can place inside of the Beacon.
 
== Example ==
<syntaxhighlight lang="lua">{
  type = "beacon",
  name = "beacon",
  icon = "__base__/graphics/icons/beacon.png",
  icon_size = 32,
  flags = {"placeable-player", "player-creation"},
  minable = {mining_time = 1, result = "beacon"},
  max_health = 200,
  corpse = "big-remnants",
  dying_explosion = "medium-explosion",
  collision_box = {{-1.2, -1.2}, {1.2, 1.2}},
  selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
  allowed_effects = {"consumption", "speed", "pollution"},
  base_picture =
  {
    filename = "__base__/graphics/entity/beacon/beacon-base.png",
    width = 116,
    height = 93,
    shift = { 0.34375, 0.046875}
  },
  animation =
  {
    filename = "__base__/graphics/entity/beacon/beacon-antenna.png",
    width = 54,
    height = 50,
    line_length = 8,
    frame_count = 32,
    shift = { -0.03125, -1.71875},
    animation_speed = 0.5
  },
  animation_shadow =
  {
    filename = "__base__/graphics/entity/beacon/beacon-antenna-shadow.png",
    width = 63,
    height = 49,
    line_length = 8,
    frame_count = 32,
    shift = { 3.140625, 0.484375},
    animation_speed = 0.5
  },
  radius_visualisation_picture =
  {
    filename = "__base__/graphics/entity/beacon/beacon-radius-visualization.png",
    width = 10,
    height = 10
  },
  supply_area_distance = 3,
  energy_source =
  {
    type = "electric",
    usage_priority = "secondary-input"
  },
  vehicle_impact_sound =  { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
  energy_usage = "480kW",
  distribution_effectivity = 0.5,
  module_specification =
  {
    module_slots = 2,
    module_info_icon_shift = {0, 0.5},
    module_info_multi_row_initial_height_modifier = -0.3
  }
},</syntaxhighlight>

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/BeaconPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.