Types/CircuitConnectorSprites: Difference between revisions

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(Added when connector + wire pins are draw, added property type usage)
(Removed old prototype docs)
 
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== Mandatory properties ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/CircuitConnectorSprites.html https://lua-api.factorio.com/latest/types/CircuitConnectorSprites.html]
=== led_red ===
'''Type''': [[Types/Sprite]]


=== led_green ===
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
'''Type''': [[Types/Sprite]]
 
=== led_blue ===
'''Type''': [[Types/Sprite]]
 
=== led_light ===
'''Type''': [[Types/LightDefinition]]
 
== Optional properties ==
 
=== connector_main ===
'''Type''': [[Types/Sprite]]
 
Drawn when the entity is connected to a circuit network or a logistic network.
 
=== connector_shadow ===
'''Type''': [[Types/Sprite]]
 
Drawn when the entity is connected to a circuit network or a logistic network.
 
=== wire_pins ===
'''Type''': [[Types/Sprite]]
 
Drawn when the entity is connected to a circuit network.
 
=== wire_pins_shadow ===
'''Type''': [[Types/Sprite]]
 
Drawn when the entity is connected to a circuit network.
 
=== led_blue_off ===
'''Type''': [[Types/Sprite]]
 
=== blue_led_light_offset ===
'''Type''': [[Types/vector]]
 
=== red_green_led_light_offset ===
'''Type''': [[Types/vector]]
 
{{Prototype property type usage|{{FULLPAGENAME}}}}

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/CircuitConnectorSprites.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.