Types/AmmoSourceType: Difference between revisions

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A [[Types/string|string]]. Either "default", "player", "turret" or "vehicle".
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/AmmoSourceType.html https://lua-api.factorio.com/latest/types/AmmoSourceType.html]


Used in [[Types/AmmoType]] by [[Prototype/AmmoItem#ammo_type]], to enable specifying different ammo effects depending on which kind of entity the ammo is used in.
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
 
If ammo is used in an entity that isn't covered by the defined source_types, e.g. only "player" and "vehicle" are defined and the ammo is used by a turret, the first defined AmmoType in the array in [[Prototype/AmmoItem#ammo_type]] is used.

Latest revision as of 14:32, 25 October 2024

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/AmmoSourceType.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.