Types/RadiusVisualisationSpecification: Difference between revisions

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<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/RadiusVisualisationSpecification.html https://lua-api.factorio.com/latest/types/RadiusVisualisationSpecification.html]
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>
Sprite to be shown around the entity when it is selected/held in the cursor.
Sprite to be shown around the entity when it is selected/held in the cursor.


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'''Default''': 0
'''Default''': 0


Must be positive (>= 0).
Must be greater than or equal to 0.


=== offset ===
=== offset ===

Revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/RadiusVisualisationSpecification.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Sprite to be shown around the entity when it is selected/held in the cursor.

Optional properties

sprite

Type: Types/Sprite

distance

Type: Types/double

Default: 0

Must be greater than or equal to 0.

offset

Type: Types/vector

draw_in_cursor

Type: Types/bool

Default: true

draw_on_selection

Type: Types/bool

Default: true