Prototype/RailSignalBase: Difference between revisions

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m (Protected "Prototype/RailSignalBase": Migrated prototype doc to separate website ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))

Revision as of 17:53, 16 August 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/RailSignalBasePrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent The abstract base entity for both rail signals.

Template:Prototype TOC

Extensions

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithOwner.

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Optional properties

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Template:Prototype property The maximum circuit wire distance for this entity.

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Template:Prototype property Mandatory if circuit_wire_max_distance > 0.

Template:Prototype property Mandatory if circuit_wire_max_distance > 0.

Mandatory values

The collision_box of rail signals is hardcoded to {{-0.2, -0.2}, {0.2, 0.2}}.

Rail signals have additional requirements for the properties inherited from Prototype/Entity:

  • The "placeable-off-grid" flag will be ignored.
  • Rail signals must collide with each other, can be achieved by having the "rail-layer" collision mask layer on all rail signals.