Prototype/ProducePerHourAchievement: Difference between revisions

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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/ProducePerHourAchievementPrototype.html https://lua-api.factorio.com/latest/prototypes/ProducePerHourAchievementPrototype.html]
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
{{Prototype parent|Prototype/Achievement}}
{{Prototype parent|Prototype/Achievement}}
This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour.
This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour.

Revision as of 17:52, 16 August 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/ProducePerHourAchievementPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Template:Prototype parent This prototype definition is used for receiving an achievement when the player crafts a specified item a certain amount, in an hour.

Template:Prototype TOC

Mandatory properties

Template:Prototype property This is how much the player has to craft in an hour, to receive the achievement.

 amount = 1000,

Optional properties

At least one and only one of fluid_product or item_product must exist.

Template:Prototype property This will tell the achievement what item the player needs to craft, to get the achievement.

 item_product = "landfill",

Template:Prototype property This will tell the achievement what fluid the player needs to craft, to get the achievement.

 fluid_product = "light-oil",