Types/Stripe: Difference between revisions
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/Stripe.html https://lua-api.factorio.com/latest/types/Stripe.html] | |||
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums]. | |||
Used as an alternative way to specify animations. | Used as an alternative way to specify animations. | ||
Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/Stripe.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Used as an alternative way to specify animations.
Mandatory properties
width_in_frames
Type: Types/uint32
height_in_frames
Type: Types/uint32
Mandatory when Types/Stripe is used in Types/Animation, optional when it is used in Types/RotatedAnimation and then it defaults to Types/RotatedAnimation#direction_count.
filename
Type: Types/FileName
Optional properties
x
Type: Types/uint32
Default: 0
y
Type: Types/uint32
Default: 0