Types/Sound: Difference between revisions
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Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/Sound.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Basics
This type is either a table with the properties listed in #Optional properties, or an array of tables with the following members:
- filename - Types/FileName - Mandatory. Supported sound file formats are
.ogg
,.wav
and.voc
. - volume - Types/float - Optional. - Default: 1.0
- preload - Types/bool - Optional.
- speed - Types/float - Optional. - Default: 1.0 - Speed must be >= 1 / 64. This sets both min and max speed.
- min_speed - Types/float - Optional. Not loaded if speed is present. - Default: 1.0 - Speed must be >= 1 / 64.
- max_speed - Types/float - Mandatory if min_speed is present, otherwise not loaded. - Default: 1.0 - Must be >= min_speed.
Optional properties
aggregation
Type: Types/table
Table with the following members:
- max_count - Types/uint32 - Mandatory.
- progress_threshold - Types/float - Optional. - Default: 1.0 - If count already playing is true, this will determine maximum progress when instance is counted toward playing sounds.
- remove - Types/bool - Mandatory.
- count_already_playing - Types/bool - Optional. - Default: false - If true already playing sounds are taken into account when checking maxCount.
allow_random_repeat
Type: Types/bool
Default: false
audible_distance_modifier
Type: Types/double
Default: 1.0
Modifies how far a sound can be heard. Must be between 0 and 1 (inclusive).
variations
Type: Types/table (array) of Types/tables
Array of tables with the following members:
- filename - Types/FileName - Mandatory.
- volume - Types/float - Optional. - Default: 1.0
- preload - Types/bool - Optional.
- speed - Types/float - Optional. - Default: 1.0 - Speed must be >= 1 / 64. This sets both min and max speed.
- min_speed - Types/float - Optional. Not loaded if speed is present. - Default: 1.0 - Speed must be >= 1 / 64.
- max_speed - Types/float - Mandatory if min_speed is present, otherwise not loaded. - Default: 1.0 - Must be >= min_speed.
filename
Type: Types/FileName
Mandatory if variations
is not given.
Support sound file formats are .ogg
, .wav
and .voc
.
volume
Type: Types/float
Default: 1.0
Only loaded if variations
is not given.
preload
Type: Types/bool
Only loaded if variations
is not given.
speed
Type: Types/float
Default: 1.0
Only loaded if variations
is not given. Speed must be >= 1 / 64. This sets both min and max speed.
min_speed
Type: Types/float
Default: 1.0
Only loaded if variations
is not given. Not loaded if speed is present. Speed must be >= 1 / 64.
max_speed
Type: Types/float
Default: 1.0
Only loaded if variations
is not given. Mandatory if min_speed is present, otherwise not loaded. Must be >= min_speed.
Example
{ filename = "__base__/sound/ambient/world-ambience-3.ogg", volume = 1.2 }