Types/LineTriggerItem: Difference between revisions
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(1.1: Renamed "source_effects" property of line trigger item to "range_effects", due to ambiguity with source_effects on action delivery; added example) |
(Migrated prototype doc to separate website) |
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/types/LineTriggerItem.html https://lua-api.factorio.com/latest/types/LineTriggerItem.html] | |||
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums]. | |||
Extends [[Types/TriggerItem]]. | Extends [[Types/TriggerItem]]. | ||
Revision as of 17:51, 16 August 2023
The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/types/LineTriggerItem.html
This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.
Extends Types/TriggerItem.
Mandatory properties
Inherits all properties from Types/TriggerItem.
range
Type: Types/double
width
Type: Types/double
Optional properties
range_effects
Type: Types/TriggerEffect
Example
action =
{
type = "line",
range = 25,
width = 0.5,
range_effects =
{
type = "create-explosion",
entity_name = "railgun-beam"
},
action_delivery =
{
type = "instant",
target_effects =
{
type = "damage",
damage = { amount = 100, type = "physical"}
}
}
}