Prototype/Reactor: Difference between revisions

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{{Prototype property|scale_energy_usage|[[Types/bool|bool]]|false|optional=true}}
{{Prototype property|scale_energy_usage|[[Types/bool|bool]]|false|optional=true}}
when this is false,reactor will stop consume fuel/energy when temperature is reach the maximum.


{{Prototype property|use_fuel_glow_color|[[Types/bool|bool]]|false|optional=true}}
{{Prototype property|use_fuel_glow_color|[[Types/bool|bool]]|false|optional=true}}

Revision as of 03:43, 5 March 2022

Template:Prototype parent A reactor.

Template:Prototype TOC

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithOwner.

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Template:Prototype property May not be a heat energy source.

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Optional properties

Template:Prototype property If defined, number of variations must be at least equal to count of connections defined in heat_buffer. Each variation represents connected heat buffer connection of corresponding index.

Template:Prototype property If defined, number of variations must be at least equal to count of connections defined in heat_buffer. Each variation represents unconnected heat buffer connection of corresponding index.

Template:Prototype property If defined, number of variations must be at least equal to count of connections defined in heat_buffer. When reactor is heated, corresponding variations are drawn over connection_patches_connected.

Template:Prototype property If defined, number of variations must be at least equal to count of connections defined in heat_buffer. When reactor is heated, corresponding variations are drawn over connection_patches_disconnected.

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Template:Prototype property

Template:Prototype property

Template:Prototype property

Template:Prototype property The action is triggered when the reactor dies (is destroyed) at over 90% of max temperature.

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Template:Prototype property when this is false,reactor will stop consume fuel/energy when temperature is reach the maximum.

Template:Prototype property Whether the reactor should use fuel_glow_color from the fuel item prototype as light color and tint for working_light_picture.[1]

Template:Prototype property When use_fuel_glow_color is true, this is the color used as working_light_picture tint for fuels that don't have glow color defined.