Prototype/Equipment: Difference between revisions

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== Optional properties ==
== Optional properties ==
{{Prototype property|ability_icon|[[Types/Sprite|Sprite]]|optional=true}}


{{Prototype property|take_result|[[Types/string|string]]|<code>name</code> of this prototype|optional=true}}
{{Prototype property|take_result|[[Types/string|string]]|<code>name</code> of this prototype|optional=true}}

Revision as of 17:38, 30 July 2021

Template:Prototype parent Abstract base of all equipment modules. Equipment modules can be inserted into Prototype/EquipmentGrids.

Template:Prototype TOC

Extensions

Mandatory properties

Inherits all properties from PrototypeBase.

Template:Prototype property The graphics to use when this equipment is shown inside an equipment grid.

Template:Prototype property How big this equipment should be in the grid and whether it should be one solid rectangle or of a custom shape.

Template:Prototype property An array of Prototype/EquipmentCategory names. Sets the categories of the equipment. It can only be inserted into grids with at least one matching category.

Template:Prototype property Must be an electric energy source.

Optional properties

Template:Prototype property Name of the item prototype that should be returned to the player when they remove this equipment from an equipment grid.

Template:Prototype property The color that the background of this equipment should have when shown inside an equipment grid.

Template:Prototype property The color that the border of the background of this equipment should have when shown inside an equipment grid.

Template:Prototype property The color that the background of this equipment should have when held in the players hand and hovering over an equipment grid.