Prototype/RailSignalBase: Difference between revisions
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(included abstract in description) |
(1.1: Collision requirements) |
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{{Prototype property|circuit_connector_sprites|[[Types/table|table]] of [[Types/CircuitConnectorSprites|CircuitConnectorSprites]]|optional=true}} | {{Prototype property|circuit_connector_sprites|[[Types/table|table]] of [[Types/CircuitConnectorSprites|CircuitConnectorSprites]]|optional=true}} | ||
Mandatory if circuit_wire_max_distance > 0. | Mandatory if circuit_wire_max_distance > 0. | ||
== Mandatory values == | |||
The [[Prototype/Entity#collision_box|collision_box]] of rail signals is hardcoded to {{-0.2, -0.2}, {0.2, 0.2}}. | |||
Rail signals have additional requirements for the properties inherited from [[Prototype/Entity]]: | |||
* The [[Types/EntityPrototypeFlags#.22placeable-off-grid.22|"placeable-off-grid"]] flag will be ignored. | |||
* Rail signals must collide with each other, can be achieved by having the [[Types/CollisionMask#Layers|"rail-layer"]] collision mask layer on all rail signals. |
Revision as of 16:17, 3 December 2020
Template:Prototype parent The abstract base entity for both rail signals.
Extensions
- Prototype/RailChainSignal rail-chain-signal
- Prototype/RailSignal rail-signal
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Optional properties
Template:Prototype property The maximum circuit wire distance for this entity.
Template:Prototype property Mandatory if circuit_wire_max_distance > 0.
Template:Prototype property Mandatory if circuit_wire_max_distance > 0.
Mandatory values
The collision_box of rail signals is hardcoded to {{-0.2, -0.2}, {0.2, 0.2}}.
Rail signals have additional requirements for the properties inherited from Prototype/Entity:
- The "placeable-off-grid" flag will be ignored.
- Rail signals must collide with each other, can be achieved by having the "rail-layer" collision mask layer on all rail signals.