Prototype/ConstructionRobot: Difference between revisions
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(1.0.0: Added repairing_sound) |
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{{Prototype property|working|[[Types/RotatedAnimation|RotatedAnimation]]|optional=true}} | {{Prototype property|working|[[Types/RotatedAnimation|RotatedAnimation]]|optional=true}} | ||
{{Prototype property|shadow_working|[[Types/RotatedAnimation|RotatedAnimation]|optional=true | {{Prototype property|shadow_working|[[Types/RotatedAnimation|RotatedAnimation]]|optional=true}} | ||
{{Prototype property|smoke|[[Types/Animation|Animation]]|optional=true}} | {{Prototype property|smoke|[[Types/Animation|Animation]]|optional=true}} |
Revision as of 10:56, 25 September 2020
Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/FlyingRobot » Prototype/RobotWithLogisticInterface » Prototype/ConstructionRobot
Mandatory properties
This prototype inherits all the properties from Prototype/RobotWithLogisticInterface.
construction_vector
Type: vector
Optional properties
working
Type: RotatedAnimation
shadow_working
Type: RotatedAnimation
smoke
Type: Animation
sparks
Type: AnimationVariations
repairing_sound
Type: Sound
working_light
Type: LightDefinition
Mandatory values
Construction robots must have a collision box size of zero.