Prototype/EquipmentGrid: Difference between revisions
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{{Prototype parent|PrototypeBase}} | {{Prototype parent|PrototypeBase}} | ||
The prototype of an equipment grid, for example the one used in a [[power armor]]. | |||
{{Prototype TOC|equipment-grid}} | |||
Prototype | |||
== Mandatory properties == | == Mandatory properties == | ||
Inherits all properties from [[PrototypeBase]]. | Inherits all properties from [[PrototypeBase]]. | ||
{{Prototype property|equipment_categories|[[Types/table|table]] of [[Types/string|string]]}} | |||
An array of [[Prototype/EquipmentCategory]] names. Only [[Prototype/Equipment]] with at least one of these categories can be inserted into the grid. | An array of [[Prototype/EquipmentCategory]] names. Only [[Prototype/Equipment]] with at least one of these categories can be inserted into the grid. | ||
{{Prototype property|width|[[Types/uint32|uint32]]}} | |||
{{Prototype property|height|[[Types/uint32|uint32]]}} | |||
== Optional properties == | == Optional properties == | ||
{{Prototype property|locked|[[Types/bool|bool]]|false|optional=true}} | |||
Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid. |
Revision as of 18:17, 6 August 2019
Template:Prototype parent The prototype of an equipment grid, for example the one used in a power armor.
Mandatory properties
Inherits all properties from PrototypeBase.
Template:Prototype property An array of Prototype/EquipmentCategory names. Only Prototype/Equipment with at least one of these categories can be inserted into the grid.
Optional properties
Template:Prototype property Whether this locked from user interaction which means that the user cannot put equipment into or take equipment from this equipment grid.