Prototype/AmmoItem: Difference between revisions
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(Added AmmoItem prototype based off of observed values in base ammo.lua file) |
(Copied over from reload_time LuaItemPrototype description) |
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Number of shots before ammo item is consumed. | Number of shots before ammo item is consumed. | ||
=== reload_time === | |||
'''Type''': [[Types/float]] | |||
'''Default''': 0 | |||
Amount of extra time (in ticks) it takes to reload the weapon after depleting the magazine. |
Revision as of 22:41, 28 June 2019
Basics
Prototype type: ammo
Ammo used for a gun.
Mandatory properties
Inherits all properties from Prototype/Item.
ammo_type
Type: Types/AmmoType
Optional properties
magazine_size
Type: Types/uint32
Default: 1
Number of shots before ammo item is consumed.
reload_time
Type: Types/float
Default: 0
Amount of extra time (in ticks) it takes to reload the weapon after depleting the magazine.