Types/RotatedAnimation4Way: Difference between revisions
(Created page with "A map of rotated animations for all 4 directions of the entity, or one Types/RotatedAnimation that is used for all directions. == Properties == === north === '''Type''':...") |
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Revision as of 17:06, 11 April 2019
A map of rotated animations for all 4 directions of the entity, or one Types/RotatedAnimation that is used for all directions.
Properties
north
Type: Types/RotatedAnimation
Optional. If omitted, the game will not look for any other directions and instead try to load the whole definition as one Types/RotatedAnimation and apply it to all directions.
If north is present, but no other directions are present, the north rotated animation is used for all directions.
east
Type: Types/RotatedAnimation
If east is present, but west is not present, the east rotated animation is used for the west direction.
south
Type: Types/RotatedAnimation
west
Type: Types/RotatedAnimation
sheet
Type: Types/SpriteNWaySheet
Optional. If given, and #sheets isnt present, this is used instead of any other properties that may be present.