Prototype/InfinityContainer: Difference between revisions
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== Basics == | == Basics == | ||
Prototype type: '''infinity-container''' | |||
A generic container, such as a chest, that can spawn or void items and interact with the logistics network. | A generic container, such as a chest, that can spawn or void items and interact with the logistics network. | ||
Revision as of 16:27, 21 January 2019
Basics
Prototype type: infinity-container
A generic container, such as a chest, that can spawn or void items and interact with the logistics network.
Properties
This prototype inherits all the properties from Prototype/LogisticContainer.
gui_mode
Type: Types/string
Default: all
Controls which players can control what the chest spawns. Possible options: "all", "none", "admins".
erase_contents_when_mined
Type: Types/bool
Differing defaults
The defaults of the InfinityContainerPrototype differ from the defaults of the LogisticsContainerPrototype:
- logistic_mode is not mandatory
- render_not_in_network_icon defaults to false